Help

Guides for finding a pod, playing events and running them.

Find a pod

3 articles
  • Find a podJoining a podOpen seats by distance, day and bracket; what the host sees; approximate locations.
  • Find a podPosting a podVenue or your place, seat count, open or approve-to-join, who gets notified.
  • Find a podAfter the podThree-trait feedback, no-show flags, and what hosts can see.

Playing events

3 articles
  • Playing eventsRegister and check inPick a deck, pay the entry fee at the venue, scan your QR at the desk.
  • Playing eventsYour roundTable and seat, the clock, reporting a result in two taps, disputes.
  • Playing eventsStandings and tiebreakersPoints, opponents' win rate, the cut line, and why you're where you are.

Decks

2 articles
  • DecksImporting a decklistMoxfield, Archidekt or a pasted list; legality and brackets.
  • DecksArchiving and restoringArchived decks leave registration but come back any time.

Set up an event

3 articles
  • Set up an eventCreating eventsFormat, schedule, entry fee, decklist rules and publishing.
  • Set up an eventStructure and scoringRounds, round length, points, tiebreakers, pods of three and byes, top cut.
  • Set up an eventFees, payment and refundsSet the entry fee, collect it at the venue, the Fan Content cap, and refunds.

Run the room

3 articles
  • Run the roomCheck-in and the doorQR check-in, marking paid, moving the waitlist, drops.
  • Run the roomRunning roundsPair, run the clock, enter or override a result, resolve a dispute, generate the next round.
  • Run the roomProjector and top cutPairings on the room display; pods of four into a final pod.

Leagues and support

3 articles
  • Leagues and supportLeagues and seasonsAttach events, weight them, set best-N and the finale line.
  • Leagues and supportOffline, reports and legalWhat the round view does without signal; reporting; the Fan Content Policy.
  • Leagues and supportContact supportWhat to include so we can find your event quickly.